{"id":418,"date":"2026-02-25T09:32:23","date_gmt":"2026-02-25T09:32:23","guid":{"rendered":"https:\/\/vtamerxdno.my.id\/?post_type=docs&#038;p=418"},"modified":"2026-02-25T09:32:25","modified_gmt":"2026-02-25T09:32:25","password":"","slug":"digimon-basics-rank-attribute-and-element","status":"publish","type":"docs","link":"https:\/\/vtamerxdno.my.id\/index.php\/docs\/digimon-basics-rank-attribute-and-element\/","title":{"rendered":"Digimon Basics: Rank, Attribute, and Element"},"content":{"rendered":"\n<p>In this game, a Digimon\u2019s strength and performance is affected by <strong>three main systems<\/strong>:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Rank<\/strong> \u2013 overall power tier (mostly seen on Mega and above)<\/li>\n\n\n\n<li><strong>Digimon Attribute<\/strong> \u2013 the classic type-advantage system (Data\/Vaccine\/Virus\/Unknow\/No Attributes)<\/li>\n\n\n\n<li><strong>Element<\/strong> \u2013 elemental bonuses and weaknesses (Fire\/Water\/Ice, etc.)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Rank System<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"44\" height=\"306\" src=\"https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/ranks.png\" alt=\"\" class=\"wp-image-420\" srcset=\"https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/ranks.png 44w, https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/ranks-43x300.png 43w\" sizes=\"(max-width: 44px) 100vw, 44px\" \/><\/figure>\n\n\n\n<p><strong>Rank<\/strong> is a tier that represents a Digimon\u2019s overall power level. In general, <strong>higher rank = stronger baseline<\/strong> (but your final performance still depends on gear, cloning, seals, buffs, and your setup).<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Rank Tiers (Lowest \u2192 Highest)<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>N<\/strong><\/li>\n\n\n\n<li><strong>A<\/strong><\/li>\n\n\n\n<li><strong>A+<\/strong><\/li>\n\n\n\n<li><strong>S<\/strong><\/li>\n\n\n\n<li><strong>S+<\/strong><\/li>\n\n\n\n<li><strong>SS<\/strong><\/li>\n\n\n\n<li><strong>SS+<\/strong><\/li>\n\n\n\n<li><strong>SSS<\/strong><\/li>\n\n\n\n<li><strong>SSS+<\/strong><\/li>\n\n\n\n<li><strong>U<\/strong><\/li>\n\n\n\n<li><strong>U+<\/strong><\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Digimon Attribute<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img fetchpriority=\"high\" decoding=\"async\" width=\"216\" height=\"366\" src=\"https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/Attributes.png\" alt=\"\" class=\"wp-image-421\" srcset=\"https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/Attributes.png 216w, https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/Attributes-177x300.png 177w\" sizes=\"(max-width: 216px) 100vw, 216px\" \/><\/figure>\n\n\n\n<p>Digimon Attributes are the main <strong>type advantage<\/strong> system. There are <strong>5 attributes<\/strong>:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Data (DA)<\/strong><\/li>\n\n\n\n<li><strong>Vaccine (VA)<\/strong><\/li>\n\n\n\n<li><strong>Virus (VI)<\/strong><\/li>\n\n\n\n<li><strong>No Attribute<\/strong><\/li>\n\n\n\n<li><strong>Unknown (UK)<\/strong><\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Attribute Matchups<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Data<\/strong> is strong against <strong>Vaccine<\/strong> and <strong>No Attribute<\/strong><\/li>\n\n\n\n<li><strong>Virus<\/strong> is strong against <strong>Data<\/strong> and <strong>No Attribute<\/strong><\/li>\n\n\n\n<li><strong>Vaccine<\/strong> is strong against <strong>Virus<\/strong> and <strong>No Attribute<\/strong><\/li>\n\n\n\n<li><strong>Unknown<\/strong> is strong against <strong>all attributes<\/strong><\/li>\n\n\n\n<li><strong>No Attribute<\/strong> has <strong>no advantage<\/strong> against others<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Attribute Experience Bonus<\/h3>\n\n\n\n<p>When your Attribute reaches <strong>100%<\/strong>, you gain a <strong>50% damage bonus<\/strong> (normal attack + skill damage) against enemies that your Attribute has advantage over.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Elemental Attribute<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"331\" height=\"191\" src=\"https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/Element.png\" alt=\"\" class=\"wp-image-422\" srcset=\"https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/Element.png 331w, https:\/\/vtamerxdno.my.id\/wp-content\/uploads\/2026\/02\/Element-300x173.png 300w\" sizes=\"(max-width: 331px) 100vw, 331px\" \/><\/figure>\n\n\n\n<p>Elements provide additional bonus\/penalty damage depending on the enemy\u2019s element. There are <strong>11 elements<\/strong>:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Land<\/strong><\/li>\n\n\n\n<li><strong>Fire<\/strong><\/li>\n\n\n\n<li><strong>Ice<\/strong><\/li>\n\n\n\n<li><strong>Light<\/strong><\/li>\n\n\n\n<li><strong>Steel<\/strong><\/li>\n\n\n\n<li><strong>Neutral<\/strong><\/li>\n\n\n\n<li><strong>Pitch Black<\/strong><\/li>\n\n\n\n<li><strong>Thunder<\/strong><\/li>\n\n\n\n<li><strong>Water<\/strong><\/li>\n\n\n\n<li><strong>Wind<\/strong><\/li>\n\n\n\n<li><strong>Wood<\/strong><\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Element Matchups<\/h3>\n\n\n\n<p>Element bonuses and penalties vary by matchup. Some matchups give bonus damage, while others reduce your damage.<br>Also, <strong>every element gains a bonus when attacking Neutral<\/strong>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Element Experience Bonus<\/h3>\n\n\n\n<p>Element damage also benefits from experience levels. At <strong>100%<\/strong>, you gain a <strong>50% damage bonus<\/strong> against elements your element is strong against.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">How to Gain Attribute &amp; Element Experience<\/h2>\n\n\n\n<p>Attribute and Element experience increase when your Digimon meets certain conditions. This affects the bonus damage you can get at higher percentages.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Standard Attributes (Vaccine \/ Virus \/ Data)<\/h3>\n\n\n\n<p><strong>Vaccine (VA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Gain Attribute\/Element experience by <strong>defeating Virus enemies<\/strong>.<\/li>\n<\/ul>\n\n\n\n<p><strong>Virus (VI)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Gain Attribute\/Element experience by <strong>defeating Data enemies<\/strong>.<\/li>\n<\/ul>\n\n\n\n<p><strong>Data (DA)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Data Digimon do <strong>not<\/strong> gain experience by normal combat the same way.<\/li>\n\n\n\n<li>Instead, Data Digimon gain Attribute\/Element experience by <strong>standing next to you<\/strong> while you <strong>turn in Broken Egg Shells<\/strong> (and other egg items) to <strong>PawnChessmon<\/strong>.<\/li>\n<\/ul>\n\n\n\n<p><strong>No Attribute (No)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>There is <strong>no way<\/strong> to raise Attribute\/Element experience for <strong>No Attribute<\/strong> Digimon.<\/li>\n<\/ul>\n\n\n\n<p><strong>Unknown Attribute (UK)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>There is <strong>no normal method<\/strong> to raise Attribute\/Element experience for <strong>Unknown<\/strong> Digimon.<\/li>\n\n\n\n<li>Unknown Attribute has fixed base values which is 75%<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>In this game, a Digimon\u2019s strength and performance is affected by three main systems: Rank System Rank is a tier that represents a Digimon\u2019s overall power level. In general, higher rank = stronger baseline (but your final performance still depends on gear, cloning, seals, buffs, and your setup). Rank Tiers (Lowest \u2192 Highest) Digimon Attribute &#8230; <a title=\"Digimon Basics: Rank, Attribute, and Element\" class=\"read-more\" href=\"https:\/\/vtamerxdno.my.id\/index.php\/docs\/digimon-basics-rank-attribute-and-element\/\" aria-label=\"Read more about Digimon Basics: Rank, Attribute, and Element\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"footnotes":""},"doc_category":[8],"doc_tag":[],"class_list":["post-418","docs","type-docs","status-publish","hentry","doc_category-digimon"],"year_month":"2026-06","word_count":394,"total_views":0,"reactions":{"happy":0,"normal":0,"sad":0},"author_info":{"name":"Shin V-TamerX","author_nicename":"shinvtamerx","author_url":"https:\/\/vtamerxdno.my.id\/index.php\/author\/shinvtamerx\/"},"doc_category_info":[{"term_name":"Digimon","term_url":"https:\/\/vtamerxdno.my.id\/index.php\/category\/digimon\/"}],"doc_tag_info":[],"_links":{"self":[{"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/docs\/418","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/docs"}],"about":[{"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/types\/docs"}],"author":[{"embeddable":true,"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/comments?post=418"}],"version-history":[{"count":1,"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/docs\/418\/revisions"}],"predecessor-version":[{"id":423,"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/docs\/418\/revisions\/423"}],"wp:attachment":[{"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/media?parent=418"}],"wp:term":[{"taxonomy":"doc_category","embeddable":true,"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/doc_category?post=418"},{"taxonomy":"doc_tag","embeddable":true,"href":"https:\/\/vtamerxdno.my.id\/index.php\/wp-json\/wp\/v2\/doc_tag?post=418"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}